Education is another area of social life in which information technology is changing the way we communicate. Today’s college students may not simply sit in a lecture or a library to learn about their field. Through their computers and the wonders of virtual reality, they can participate in lifelike simulated experiences and consider the following scenario of the future of education possibly made through developments in information technology.
For children over the age of 10, daily attendance at schools is not compulsory. Yet, some of the older children attend school only once or twice weekly to get tutorial support or instruction from a teacher. For the most parts, pupils are encouraged to work online from home. Students must complete a minimum number of study hours per year; however, they may make up these hours by studying at home at time that suit their family schedule. They can log on early or late in the day and even join live classes in other countries. In order to ensure that each student is learning adequately, computer software will automatically monitor the number of hours a week each student studies online as well as that students’ learning materials and assessment activities. Reports will be available for parents and teachers. The software can then identify the best learning activities and condition for each individual student and generate similar activities. It can also identify areas of weak achievement and produce special programs adjusted to the students’ needs.
Question 22: What is NOT MENTIONED as a benefit of information technology to the students?
A. Students’ learning time won’t be monitored. B. Students’ weak achievement can be identified.
C. Students can stay at home to learn. D. Students can learn at time that suit their family schedule.
Question 23: What CAN’T the software do?
A. Monitor the time the students learn. B. Identify weaknesses of the students.
C. Find out the best activities for the students. D. Design materials for the students.
Question 24: How many times are children who are older than 10 required to go to school weekly?
A. No time B. Once or twice C. Three D. Four
Question 25: Who/ What counts the number of hours per week that students spend learning?
A. Teacher B. Computer software C. Virtual reality D. Parents
Question 26: What is the topic of the passage?
A. Students can know about their weak aspects to focus. B. Students don’t have to go to school any more.
C. The effect of information technology on education.
D. Computer software will make sure students learn at home.