1.
Last summer holiday, in order to escape the extreme heat of Danang city, my family and I decided to go to Dalat. We went there by bus.
When we got this mountainous and wonderful city, it was getting dark. We felt very excited because of the nice weather and the fresh air. We stayed in Hoa Hong hotel, a little but comfortable one in the centre of the city.
The next day we went shopping in Hoa Binh market and, caught some fresh air by sitting near the Xuan Huong lake. We had lunch in a nice restaurant near the garden of flowers. The food was delicious and cheap especially the vegetables. In the afternoon, we took a taxi to visit the Valley of the Love. How beautiful it was! The following day was for visiting Prenn Waterfall, the Than Tho lake and the Hills of Pine. Every spot has its own beauty, I could say which is the best. People are friendly and polite, especially young Dalat girls with their pink cheeks.
This wonderful holiday helped us to get rid of worries and trouble and gave us health and enthusiasm to resume work again. It was an interesting and unforgettable holiday.
2.
In my free time I really like to draw, jump on / off the couch, and I also like spinning on the carpet on one knee. It's fun because if you spin VERY fast, you will just get thrown somewhere. Like you're flying! And I like making vids on my YouTube channel, and sharing
what I like to do, just like I'm sharing now. I really enjoy playing Sims, cause you can create your own world in Sims! I like to watch vids about bronze, bulls, and cakes (which is why I have this kind of name). I also like this app called iMovie, where you can make your own movies. I have a plush named Hedgy. And his last name is Hog. So he is a Hedgy Hog basically. Hedgy is the main actor of all of my movies. And do you know why I hang out with a plush so much? Cause he goes with me to school for about a month! Not that long, but it's enough to be a friend with a plush hedgehog. Me and Hedgy like eating pizza, cotton candy, and lemonade (We really like the pizza from Pizza Garden. The pizza there is fresh, italian, and it's REAL!). When I grow up, I wanna make a book called ''Diary Of Hedgy" and a book called ''Lamp Diary". And I'm planning to make a YouTube channel for Hedgy. Please reply if you like doing the same things I like to do! Ok, bye guys! (My fingers are SUPER tired of all of this writing!)
3.
A lot of factors play a role in staying healthy. In turn, good health can decrease your risk of developing certain conditions. These include heart disease, stroke, some cancers, and injuries. Learn what you can do to maintain your and your family’s health.
What you eat is closely linked to your health. Balanced nutrition has many benefits. By making healthier food choices, you can prevent or treat some conditions. These include heart disease, stroke, and diabetes. A healthy diet can help you lose weight and lower your cholesterol, as well.
Exercise can help prevent heart disease, stroke, diabetes, and colon cancer. It can help treat depression, osteoporosis, and high blood pressure. People who exercise also get injured less often. Routine exercise can make you feel better and keep your weight under control. Try to be active for 30 to 60 minutes about 5 times a week. Remember, any amount of exercise is better than none.
Being overweight also can lead to weight-related injuries. A common problem is arthritis in the weight-bearing joints, such as your spine, hips, or knees. There are several things you can try to help you lose weight and keep it off.
Sun exposure is linked to skin cancer. This is the most common type of cancer in the United States. It's best to limit your time spent in the sun. Be sure to wear protective clothing and hats when you are outside. Use sunscreen year-round on exposed skin, like your face and hands. It protects your skin and helps prevent skin cancer. Choose a broad-spectrum sunscreen that blocks both UVA and UVB rays. It should be at least an SPF 15. Do not sunbathe or use tanning booths.
Smoking and tobacco use are harmful habits. They can cause heart disease and mouth, throat, or lung cancer. They also are leading factors of emphysema and chronic obstructive pulmonary disease (COPD). The sooner you quit, the better.
Men should have no more than 2 drinks a day. Women should have no more than 1 drink a day. One drink is equal to 12 ounces of beer, 5 ounces of wine, or 1.5 ounces of liquor. Too much alcohol can damage your liver. It can cause some cancers, such as throat, liver, or pancreas cancer. Alcohol abuse also contributes to deaths from car wrecks, murders, and suicides.
In addition to the factors listed above, you should make time for whole body health. Visit your doctors for regular checkups. This includes your primary doctor, as well as your dentist and eye doctor. Let your health benefits and preventive care services work for you. Make sure you know what your health insurance plan involves. Preventive care can detect disease or prevent illness before they start. This includes certain doctor visits and screenings.
You need to make time for breast health. Breast cancer is a leading cause of death for women. Men can get breast cancer, too. Talk to your doctor about when you should start getting mammograms. You may need to start screening early if you have risk factors, such as family history. One way to detect breast cancer is to do a monthly self-exam.
Women should get routine pap smears, as well. Women ages 21 to 65 should get tested every 3 years. This may differ if you have certain conditions or have had your cervix removed.
Ask your doctor about other cancer screenings. Adults should get screened for colorectal cancer starting at age 50. Your doctor may want to check for other types of cancer. This will depend on your risk factors and family history.
Keep a list of current medicines you take. You also should stay up to date on shots, including getting an annual flu shot. Adults need a Td booster every 10 years. Your doctor may substitute it with Tdap. This also protects against whooping cough (pertussis). Women who are pregnant need the Tdap vaccine. People who are in close contact with babies should get it, as well.
4.
The effect of video games on the brain is a research area gaining popularity as the percentage of children and adults who play video games is on the rise. Some people believe violence in video games and in other media promotes violent behavior among viewers. While there is not sufficient data to validate this claim, there are a number of studies showing that video games can increase aggressive behavior and emotional outbursts, and decrease inhibitions. From a few of these studies, and from my own observations of children playing video games, it is quite obvious that the video games do have at least some effect on the behavior of the player. The extent and long range consequences of these behavior changes after one has turned off the video game are not so easily deduced. One source states that "While research on video games and aggressive behavior must be considered preliminary, it may be reasonably inferred from the more than 1,000 reports and studies on television violence that video game violence may also contribute to aggressive behavior and desensitization to violence" (1). Another study reports that "Hostility was increased both in subjects playing a highly aggressive video game and those playing a mildly aggressive video game. Subjects who had played the high-aggression game were significantly more anxious than other subjects" (2).
I had a chance to observe the effects of video games first hand on two boys, ages eight and ten, when I babysat them earlier in the semester. They were playing the video game "Mario Cart," which is really not a very violent game; the object is to win a car race by coming in first while maneuvering through different courses. When the younger brother won, the older brother got up and started kicking him and yelling insults! Later on that day, the younger brother was playing another video game by himself and when he could not beat the level, he threw down the controller and screamed at the t.v. screen, "Why are you doing this to me...?!" and burst into tears. I was very shocked by this reaction and was not quite sure how to handle the situation. This game had brought an eight year old boy to tears, right in front of me. "Certainly, video games can make some people go nuts. You just have to look at some enthusiasts playing video games on their cellular phones, mumbling to themselves heatedly even though others are around them. At game centers (penny arcades), frustrated people punch or kick game machines without regard to making a spectacle of themselves" (3). From the above descriptions, it seems that players get somewhat "sucked" into the video game and become oblivious to their surroundings and much less inhibited to share their emotions. What types of changes are occurring in the brain to activate this behavior which one exhibits when "sucked" into a video game?
Akio Mori, a professor at Tokyo's Nihon University, conducted a recent study observing the effects of video games on brain activity. He divided 260 people into three groups: those who rarely played video games, those who played between 1 and 3 hours three to four times a week, and those who played 2 to 7 hours each day. He then monitored "the beta waves that indicate liveliness and degree of tension in the prefrontal region of the brain, and alpha waves, which often appear when the brain is resting" (4). The results showed a higher decrease of beta waves the more one played video games. "Beta wave activity in people in the [highest amount of video game playing] was constantly near zero, even when they weren't playing, showing that they hardly used the prefrontal regions of their brains. Many of the people in this group told researchers that they got angry easily, couldn't concentrate, and had trouble associating with friends" (4). This suggests two important points. One, that the decrease of beta wave activity and usage of the prefrontal region of the brain may correlate with the aggressive behavior, and two, that the decrease of beta waves continued after the video game was turned off, implying a lasting effect. Another study found similar results and reported: "Youths who are heavy gamers can end up with 'video-game brain,' in which key parts of the frontal region of their brain become chronically underused, altering moods" (5). This study also asserts that a lack of use of the frontal brain, contributed by video games, can change moods and could account for aggressive and reclusive behavior. An important question arises: if the brain is so impacted by video games as to create behavioral changes, must that mean that the brain perceives the games as real?
Perhaps looking at what effects video games have on autonomic nerves can begin to answer that question. "'Many video games stir up tension and a feeling of fear, and there is a very real concern that this could have a long-term effect on the autonomic nerves,' Mori commented" (6). Autonomic nerves are those connected with involuntary internal organ processes, such as breathing and heart rate. "Heart rate can be altered by electrical signals from emotional centers in the brain or by signals from the chemical messengers called epinephrine (adrenaline) and norepinephrine. These hormones are released from the adrenal glands in response to danger..." (7). Multiple studies have reported that playing video games can significantly increase heart rate, blood pressure, and oxygen consumption. If studies show that heart rate is increased when playing video games, then it seems that the brain is responding to the video game as if the body is in real danger. Does repeated exposure to this "false" sense of danger have an effect on what the brain then perceives as real danger?
From the above studies and observations, video games do effect the players in some ways, since it appears that players get so wrapped up in the game that they forget their surroundings and begin to see the game as a real quest. Studies have shown that playing video games can increase heart rate and blood pressure, as well as decrease prefrontal lobe activity while the person is playing the game. This could account for changes in the player's mood and cause him or her to become more aggressive or emotional. However, the extent of these effects on the body once video game playing has ceased are preliminary and need to be confirmed.